Never underestimate the simplest of
meshes: Low Poly Toshiba in Blender 2.61
Note the Bender Compositor window -
Rendering becomes a joy being able to
Individually alter chosen elements
without the need for extra applications. I suppose
The Sub-net method in Autodesk's 3D
Studio will provide the same edit-ability, but
Then only in conjunction with yet
another package with a dollar tag attached to it.
It is a genuine surprise to find a 3D
package where the following features coincide:
1. Being able to stand on its own
feet with regards to creating models & renders in a competitive
industry.
2. Being free, while not forsaking
point 1, as mentioned above.